Software Engineering, 12 credits (TDDC88)
Programutvecklingsmetodik, 12 hp
Main field of study
Information Technology Computer Science and Engineering Computer ScienceLevel
Second cycleCourse type
Programme courseExaminer
Kristian SandahlDirector of studies or equivalent
Ahmed RezineMain field of study
Information Technology, Computer Science and Engineering, Computer ScienceCourse level
Second cycleAdvancement level
A1XCourse offered for
- Industrial Engineering and Management - International, M Sc in Engineering
- Industrial Engineering and Management, M Sc in Engineering
- Applied Physics and Electrical Engineering, M Sc in Engineering
- Computer Science, Master's programme
- Mathematics, Master's programme
- Applied Physics and Electrical Engineering - International, M Sc in Engineering
Specific information
Exchange students may apply for the course after arrival to LiTH but before it starts. The international officer for exchange studies must be contacted before applying.
Entry requirements
Note: Admission requirements for non-programme students usually also include admission requirements for the programme and threshold requirements for progression within the programme, or corresponding.
Prerequisites
Basic programming experience in Java, algorithms, and databases. Basic knowledge in web programming, teamwork, modeling, and testing.Intended learning outcomes
The purpose of the course is that the students shall acquire good knowledge in large-scale software engineering. After the course the students shall be able to:
- explain and exemplify basic concepts in the area of large-scale software engineering
- specify, model, implement and test a smaller software system
- define, plan and execute a development project in a group of about 30 students, where several smaller groups can be formed.
- elicit, analyze and document experience from the own development project
- use basic functions from a selection of tools used in software industry
Course content
The following subjects are covered in the lectures:
- Requirements.
- Planning and processes.
- Design and Architecture.
- Testing and Software Configuration Management.
- Software Quality.
Teaching and working methods
The course contains lectures, seminars and practical exercises. The lectures focus on the theoretical parts of software development, with examples from industry and research. The project is organized by grouping the students into teams where the members work together to perform a development project with a fictitious or real customer who states the requirements. The project aims to give students practical experience in the different steps in a development process: feasibility study, requirements specification, system design, detailed design, implementation, integration, testing, and deployment. Interative development methods are used. The course runs the entire semester. The seminars are project status meetings and give the students an opportunity to train presentation technique and to coordinate and discuss project progress. Presence is mandatory.
The labs are carried out in groups of two students and give basic training in a selection of tools suitable for the project work.
The course runs over the entire autumn semester, but about 2/3 of the course content is covered in the first period.
If there is a real customer the students will be required to sign agreements with the client about the secrecy and the right of exploitation, that are in line with the wishes of the client.
Examination
UPG1 | Voluntary hand-in assignment | U, 3, 4, 5 | 0 credits |
PRA1 | Project work | U, 3, 4, 5 | 6 credits |
LAB1 | Laboratory work | U, G | 2 credits |
TEN1 | Written examination | U, 3, 4, 5 | 4 credits |
Grades
Four-grade scale, LiU, U, 3, 4, 5Other information
Supplementary courses: Advanced courses in Software Engineering |
Department
Institutionen för datavetenskapDirector of Studies or equivalent
Ahmed RezineExaminer
Kristian SandahlCourse website and other links
http://www.ida.liu.se/~TDDC88/Education components
Preliminär schemalagd tid: 81 hRekommenderad självstudietid: 239 h
Course literature
Kompletterande litteratur
Böcker
Pfleeger, Shari Lawrence, Atlee, Joanne M., Pfleeger, Shari Lawrence, (2010) Software engineering : theory and practiceISBN: 0138141819,9780138141813
Boston [u.a.] : Pearson, 2010. 4. ed., internat. ed.
Additional literature
Books
ISBN: 0138141819,9780138141813
Boston [u.a.] : Pearson, 2010. 4. ed., internat. ed.
UPG1 | Voluntary hand-in assignment | U, 3, 4, 5 | 0 credits |
PRA1 | Project work | U, 3, 4, 5 | 6 credits |
LAB1 | Laboratory work | U, G | 2 credits |
TEN1 | Written examination | U, 3, 4, 5 | 4 credits |
Regulations (apply to LiU in its entirety)
The university is a government agency whose operations are regulated by legislation and ordinances, which include the Higher Education Act and the Higher Education Ordinance. In addition to legislation and ordinances, operations are subject to several policy documents. The Linköping University rule book collects currently valid decisions of a regulatory nature taken by the university board, the vice-chancellor and faculty/department boards.
LiU’s rule book for education at first-cycle and second-cycle levels is available at http://styrdokument.liu.se/Regelsamling/Innehall/Utbildning_pa_grund-_och_avancerad_niva.
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