Project: Agile System Development, 10 credits (TDP032)

Projekt: Agil systemutveckling, 10 hp

Main field of study

Programming

Level

First cycle

Course type

Programme course

Examiner

Annika Silvervarg

Director of studies or equivalent

Jalal Maleki
Course offered for Semester Period Timetable module Language Campus VOF
6KIPR Programming, Bachelor's Programme 4 (Spring 2021) 1, 2 1, 1 Swedish Linköping v

Main field of study

Programming

Course level

First cycle

Advancement level

G2X

Course offered for

  • Bachelor's Programme in Programming

Prerequisites

Programming

Intended learning outcomes

Having passed the course, the student will be able to:

  • Develop an interactive application together with clients.
  • Develop software together with programmers and clients.
  • Develop software based on the agile methodology's foundations.
  • Understand the agile methodology compared to other methodologies
  • Account for the concepts of ecological, social and economic sustainable development from an engineering perspective.
  • Reason for sustainability concepts and paradigms, sustainability challenges, and the relationship between sustainability and technology development and use.
  • Apply usability principles and integrate usability work within the framework of an agile system development process

 

Course content

Craftsmanship: Ability to work with agile methods both individually, in pairs, and in teams. Ability to communicate and function socially in a good way in a project and team (Communication). Ability to develop software in the easiest way possible to solve a given requirement (Simplicity). Ability to recieve and give feedback in a constructive way (Feedback). Work at a high speed with good quality and deliver innovative satisfying results (Courage). Work directly with source code rather than documentation and be open to continual changes (Working Software + Responding to Change). Plan an carry out usability testing.

Technology: Program language and development environment depending on project. Requirements management and project management system Trello. Version control system Git/Subversion 
 

Teaching and working methods

IP-project, carried out according to the study plan.
The course runs over the entire spring semester.

Examination

UPG1AssignmentU, G0.5 credits
PRA1Project workU, G9.5 credits

Grades

Two grade scale, older version, U, G

Department

Institutionen för datavetenskap

Director of Studies or equivalent

Jalal Maleki

Examiner

Annika Silvervarg

Education components

Preliminary scheduled hours: 86 h
Recommended self-study hours: 181 h

Course literature

Books
Henrik Kniberg, Scrum and XP from the trences tillgänglig online
https://www.infoq.com/minibooks/scrum-xp-from-the-trenches-2/Pieter Jongerius et al., (2013) Get Agile! Scrum for UX, design & development BIS Publishers

Books

Henrik Kniberg, Scrum and XP from the trences tillgänglig online

https://www.infoq.com/minibooks/scrum-xp-from-the-trenches-2/

Pieter Jongerius et al., (2013) Get Agile! Scrum for UX, design & development BIS Publishers
UPG1 Assignment U, G 0.5 credits
PRA1 Project work U, G 9.5 credits

This tab contains public material from the course room in Lisam. The information published here is not legally binding, such material can be found under the other tabs on this page. There are no files available for this course.

Page responsible: Info Centre, infocenter@liu.se