The purpose of the project was to explore these young people’s gaming habits and whether their gaming habits affect their sense of coherence and social inclusion.
Degrees
- Master of Sciences in Social Work, 2015
- Bachelor’s degree in Social Work, 2015
Lecturer, Head of Unit
I am the unit manager and director of studies for the social work program, responsible for the first five semesters’ courses. I am also a doctoral student working on a thesis about online gaming habits among
young adults with disabilities.
My licentiate thesis is connected to a research project concerning
online gaming and young people with disabilities within the framework of
LSS.
The purpose of the project was to explore these young people’s gaming habits and whether their gaming habits affect their sense of coherence and social inclusion.
Socialt arbete i virtuella rum
Gränsöverskridande socialt arbete: Teorier, tillämpningar, tolkningar, p. 149-168
(Chapter in book)
Voices about online gaming from youth with psychic disabilities
(Conference paper)
Omvärldsanalys rörande nätstöd inom projektet Arbetshoppet
(Report)
Voices from the disability movement regarding online games: Moral panic or trouble at the horizon?
(Conference paper)
Gaming practices among young people with certain functional impairments: What and how often they play, coping capabilities and mental health
(Conference paper)