Immersive visualization

Visning för grupp av visualisering
Photo credits: Patric Ljung

The Immersive Visualization Unit researches and develops various techniques to create an immersive and captivating visualization of data using large-scale display systems, such as immersive domes and stereoscopic vision (3D).

Our research also includes technologies such as augmented and virtual reality (AR/VR). A vision that the group is working towards is to create systems and software that provide a feeling of being enveloped by and deeply engaged with their content regardless of the type of device or display and interaction technology used. The goal is to make the technology transparent so that the user primarily thinks and works with their content and to minimize disruption of the technology, both hardware and software. It should also be as natural as possible to continue working with their data and content when you change the device or system for visualization.


Latest publications


Emma Broman, Jacqueline Faherty, Laura Kreidberg, Sebastian Zieba, Charles Hansen, Anders Ynnerman, Alexander Bock (2023) ExoplanetExplorer: Contextual Visualization of Exoplanet Systems 2023 IEEE VISUALIZATION AND VISUAL ANALYTICS, VIS, p. 81-85 Continue to DOI
Mathis Brossier, Robin Skånberg, Lonni Besançon, Mathieu Linares, Tobias Isenberg, Anders Ynnerman, Alexander Bock (2023) Moliverse: Contextually embedding the microcosm into the universe Computers & graphics, Vol. 112, p. 22-30 Continue to DOI
Martin Falk, Victor Tobiasson, Alexander Bock, Charles Hansen, Anders Ynnerman (2023) A Visual Environment for Data Driven Protein Modeling and Validation IEEE Transactions on Visualization and Computer Graphics Continue to DOI
Elias Elmquist, Alexander Bock, Jonas Lundberg, Anders Ynnerman, Niklas Rönnberg (2023) SonAir: the design of a sonification of radar data for air traffic control Journal on Multimodal User Interfaces, Vol. 17, p. 137-149 Continue to DOI
Mark E Dieckmann, D. Folini, Martin Falk, Alexander Bock, Peter Steneteg, R. Walder (2023) Three-dimensional structure and stability of discontinuities between unmagnetized pair plasma and magnetized electron-proton plasma New Journal of Physics, Vol. 25, Article 063017 Continue to DOI


Karljohan Lundin Palmerius, Mikael Henriksson, Carl Westin, Jonas Lundberg (2022) Digital Tower Assistant Functionality and Design: Planning, Analysis and Operative Interfaces based on Workshops with ATCOs
Lonni Besançon, Konrad Schönborn, Erik Sundén, He Yin, Samuel Rising, Peter Westerdahl, Patric Ljung, Josef Wideström, Charles Hansen, Anders Ynnerman (2022) Exploring and Explaining Climate Change: Exploranation as a Visualization Pedagogy for Societal Action
Jimmy Johansson Westberg, Karljohan Lundin Palmerius, Jonas Lundberg (2022) UTM City-Visualization of Unmanned Aerial Vehicles IEEE Computer Graphics and Applications, Vol. 42, p. 84-89 Continue to DOI
Emil Edström, Tim Cardell, Karljohan Lundin Palmerius (2022) Improved Offset Handling in Hand-centered Object Manipulation Extending Ray-casting 2022 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS (VRW 2022), p. 655-656 Continue to DOI
Karljohan Lundin Palmerius, Konrad Schönborn (2022) Visualizing and Exploring Heat in a Science Center Thermal Cameras in Science Education, p. 187-203 Continue to DOI