Media and information technology (MIT)

World-leading human-centered research

Media and Information Technology (MIT) conducts world-leading, human-centered research in core areas including visualization, computer graphics, and interactive AI. We focus on interdisciplinary development of fundamental methodologies that combine human insight with advanced computing and machine learning techniques to responsibly address complex, real-world data challenges. By collaborating closely with domain experts in life science, physics, and engineering, MIT successfully translates this work into advanced software and enables innovation across industry and public sectors, driving solutions for sustainable development and fair technology application.

News

A man standing in front of a planet.

26 March 2026

Asteroid named after Anders Ynnerman for his contributions to space

LiU professor Anders Ynnerman is one of ten Swedes to have had an asteroid named after them. His visualisation research takes us out into space through the software OpenSpace, which opens up the entire known universe to the public.

A shadow of a person pointing.

24 March 2026

Training educators requires research

Teachers face challenges when it comes to sparking students’ curiosity and getting them to understand science and technology. This is something the Graduate School FontD has addressed over the past two decades.

Norrköpings rådhus

17 March 2026

Open-source tool puts Norrköping on the map

The open-source mapping software QGIS has released a new major version; QGIS Desktop 4.0 Norrköping. At LiU Campus Norrköping, GIS and geodata are used in several research fields.

Work at MIT

Units

Image collage for applied vizualisation

Applied Visualization

We conduct internal and external production development with the goal of combining research data and visualization technology for improved science communication and use beyond research, with a focus on the public, schools and business.

Computer generated image of a living room

Computer Graphics and Image Processing

The computer graphics and image processing group is driving a number of research projects directed towards the development of theory and methodology for image capture, image analysis and image synthesis.

People watching a big screen

Immersive Visualization

The Immersive Visualization Unit researches and develops various techniques to create an immersive and captivating visualization of data using large-scale display systems, such as immersive domes and stereoscopic vision (3D).

Graphics

Information Visualization

The group focuses on the explorative analysis and visualization of typically large and complex information spaces. We develop novel interactive visualization methods and tools that are able to efficiently support analysts from various domains.

Illustration of Norrköping by Motala ström and people in the environment

Visualization and Interaction Design

We explore new ways for people to interact with data, technology, and digital materials in meaningful ways. Our research draws from a plurality of approaches and disciplines in order to understand and (re)shape our digital lives.

Visualization of nanoparticles

Visual Learning and Communication

Our research is about teaching and learning science with visualizations. We focus on biology and molecular sciences, and are interested in both learning with and design of visualizations.

People standing around a model of earth

Visual Media Communication

We conduct interdisciplinary research in visual communication, graphic design, science communication, and visual storytelling. Our work explores how visual media can convey complex information and engage with society in a time of change.

Haptics

Scientific Visualization

We develop novel analysis, visualization and exploration techniques for a better understanding and communication of large data.

Ett metallföremål med tre kulor som hänger från sidorna.

Visual and Interactive AI

We work at the intersection of computer graphics, AI-driven visualization, computer vision, and machine learning to address complex scientific challenges.

Organisation