Media Design and Image Reproduction

An illustration of Norrköping by Motala ström with people moving around in the environment
Image: Solith af Malmborg, Mina Mani Kashani, Malin Müller, Matilda Wallén, Dong Wang

Our work is fundamentally about communication. How might we combine digital and analog media to convey information, insights and emotions? How might we create engaging and captivating experiences through modern information technology?

En hand håller i en liten robotFoto: Ahmet BörüteceneVisualization and interaction technology has advanced greatly; high-resolution immersive environments and multimodal interaction surfaces are no longer mere future visions. But much work remains when it comes to designing visual and immersive communication using contemporary technology. We explore immersive and augmented information spaces, and multimodal interaction between humans and AI, always focusing on the use experience.

En rosa polygonbaserad kanin framför en karta med färgproverFoto: Alina Pranovich

Another main research topic is image reproduction. Reproducing images correctly in print requires models of the interaction between ink, light and paper. Current printing technology enables printing in 2.5D and 3D by mixing materials with different optical properties. Faithfully reproducing not only color but also realistic texture, gloss and opacity requires even more complicated models taking into account the optical properties of the materials. This field, often called appearance printing, is central to our research.

Latest publications

2024

Ayça Atabey, Cory Robinson, Anna Lindroos Cermakova, Andra Siibak, Natalia Ingebretsen Kucirkova (2024) Ethics in EdTech: Consolidating Standards For Responsible Data Handling And Usercentric Design
Dario Lanza, Juan Raul Padron-Griffe, Alina Pranovich, Adolfo Munoz, Jeppe Revall Frisvad, Adrian Jarabo (2024) Practical Appearance Model for Foundation Cosmetics Computer graphics forum (Print) (Article in journal) Continue to DOI
Alina Pranovich, Jeppe Revall Frisvad, Sergiy Valyukh, Sasan Gooran, Daniel Nyström (2024) Empirical BRDF model for goniochromatic materials and soft proofing with reflective inks. IEEE Computer Graphics and Applications (Article in journal) Continue to DOI
Jimmy Hammarbäck, Björn J. E. Johansson, Jens Alfredson, Jonas Lundberg (2024) Modelling situated intent for human-autonomy teaming: a human-centric approach Theoretical Issues in Ergonomics Science, p. 1-22 (Article in journal) Continue to DOI
Alina Pranovich (2024) Modelling appearance printing: Acquisition and digital reproduction of translucent and goniochromatic materials
Maximiliane Nirschl, Boudewijn Boon, Martijn de Waal, Jonas Löwgren (2024) Media architecture for neighborhood resilience Proc. 6th ACM Media Architecture Biennale Conference (MAB '23), p. 108-118 (Conference paper) Continue to DOI
Jonas Lundberg, Magnus Nylin, Gesa Praetorius, Anders A. Jansson, Magnus Bång (2024) Modelling operator control work across traffic management domains: implications for interaction design Cognition, Technology & Work (Article in journal) Continue to DOI
Rui D. V. Fernandes, Alina Pranovich, Sergiy Valyukh, Andrea Zille, Tomas Hallberg, Kenneth Järrendahl (2024) Iridescence Mimicking in Fabrics: A Ultraviolet/Visible Spectroscopy Study Biomimetics, Vol. 9, Article 71 (Article in journal) Continue to DOI
Jimmy Hammarbäck, Jens Alfredson, Björn Johansson, Jonas Lundberg (2024) My synthetic wingman must understand me: modelling intent for future manned-unmanned teaming Cognition, Technology & Work, Vol. 26, p. 107-126 (Article in journal) Continue to DOI

2023

Marta Koc-Januchta, Gunnar Höst, Mina Mani, Måns Gezelius, Jonas Löwgren, Konrad Schönborn (2023) Interacting with a Visual Learning Environment of the Carbon Cycle: Pupils' Use and Assessment.

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