Visualization and Interaction Design

An illustration of Norrköping by Motala ström with people moving around in the environment
Image: Solith af Malmborg, Mina Mani Kashani, Malin Müller, Matilda Wallén, Dong Wang

We explore new ways for people to interact with data, technology, and digital materials in meaningful ways. Our research is centered in real-world, situated contexts and draws from a plurality of approaches and disciplines in order to understand and (re)shape our digital lives.

We design new experiences with technology through a multitude of disciplines, materials, and methods. Our work combines data with visualizations and sound, and explores new combinations of physical and digital materials, virtual and real worlds, to create novel design concepts and ways of interacting from a non-solutionist, explorative, multidisciplinary perspective. Conceptual work on underlying design theory underpins our creative engagements.
Three people standing in front of a projection in a dome theatre

Theoretically we pull from a multitude of epistemic foundations. These foundations include feminist and critical theory, and research through design, as well as more conventional scientific practices for both qualitative and quantitative inquiry. An important focus of the group is using different theoretical foundations to contextualize and situate data, interaction, and technology in real-world settings as well as to understand our role as designers in their impacts. In particular, we draw from critical perspectives that center ethics, responsibilities, and inclusivity throughout our research practices.
Colorful notes pinned to a city map

Much of our research is motivated by collaborations with a range of partners. We have worked with organizations such as museums, research labs, science centers, non-profits, and industry partners. In these collaborations we employ a variety of participatory methods, including co-design, co-speculation, living labs, and creativity workshops.

For current information about the Visualization and Interaction Design unit, please refer to the website.

Latest publications

2026

Josephine Zettervall, Niklas Rönnberg (2026) Making Sonification Accessible The 31st International Conference on Auditory Display (ICAD 2026) (Conference paper)
Kristina Höök, Jonas Löwgren, Anna Ståhl (2026) Change and be changed: Looking back at ten years of the soma design research program ACM Transactions on Computer-Human Interaction, Vol. 33, Article 3793670 (Article in journal) https://dx.doi.org/10.1145/3793670
Niklas Rönnberg, Camilla Forsell (2026) Evaluation of Advanced Multimodal Interfaces: Towards New Methodologies Proceedings of the 2026 International Conference on Advanced Visual Interfaces (AVI ’26) (Conference paper) https://dx.doi.org/10.1145/3811427.3811481
Haihan Lin, Maxim Lisnic, Derya Akbaba, Miriah Meyer, Alexander Lex (2026) Heres what you need to know about my data: Exploring Expert Knowledges Role in Data Analysis IEEE Transactions on Visualization and Computer Graphics, Vol. 32, p. 1186-1196 (Article in journal) https://dx.doi.org/10.1109/TVCG.2025.3634821
Gunnar E. Höst, Marta M. Koć-Januchta, Mina Mani, Måns Gezelius, Jonas Löwgren, Lena Tibell, Konrad J. Schönborn (2026) Pupils' engagement with and evaluation of an interactive visualization of the carbon cycle Discover Education, Vol. 5, Article 27 (Article in journal) https://dx.doi.org/10.1007/s44217-025-01035-y
Mina Mani, Måns Gezelius, Jonas Löwgren, Gunnar Höst, Marta Koc-Januchta, Lena Tibell, Konrad Schönborn (2026) Designing with multiple perspectives: an interactive learning environment for developing systems thinking in a carbon cycle context Interactive Learning Environments, Vol. 34, p. 218-243 (Article in journal) https://dx.doi.org/10.1080/10494820.2025.2494161
Jonas Löwgren, Bo Reimer (2026) Whatever happened to collaborative media?: Hope, trust and locality in a troubled media landscape (Manuscript (preprint)) https://dx.doi.org/10.31235/osf.io/wg54d_v2

2025

Licínio Roque, Amílcar Cardoso, Mariana Seiça, Pedro Martins, Jônatas Manzolli, Jonas Braasch, Maria Kallionpää, André Perrotta, Niklas Rönnberg, Daniel Hug, Derek Brock, Luís Lucas Pereira (Editorship) (2025) Companion Book of the AM.ICAD 2025 (30th ICAD 2025 Conference co-located with 20th Audio Mostly 2025) (Conference proceedings (editor)) https://dx.doi.org/10.21785/icad2025.001
Mina Mani, Hazal Yilmaz, Jonas Löwgren, Konrad Schönborn (2025) From Digital Tool to Teaching: Co-designing integration of an interactive learning resource for supporting systems thinking in the science classroom (Conference paper)
Wolfgang Aigner, Sara Lenzi, Niklas Rönnberg, Kajetan Enge, Alexander Rind (2025) What You Hear is What You See?: Integrating Sonification and Visualization (Dagstuhl Seminar 25072) (Report) https://dx.doi.org/10.4230/DagRep.15.2.63

Staff

Organisation