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Erik Berglund

Associate Professor

I am an associate professor (senior lecturer) in computer science with a research interest for game programing and game software engineering. 

Presentation

I work with languages, tools and development methods for efficiently creating software games and related software applications. I also have a soft spot for generative art and new technology.

Research

My main research focus is currently;

  • Web-based single-camera movement-based gaming. Developing algoritms for image processing and feedback as well as aspects of game design and game mechanics that work together to make a functional whole for movement for games for health.
  • How to design serious games to teach through entertainment. Game design and game mechanical concerns for successful serious-games.
  • Generative approaches to the creation of assets and content in games as well as in physical products. Creative coding and automatization in the idea process. Hybrid approaches to code-based creativity and design.


Teaching

My teaching at LiU is focused on game programing, mobile and web programing. I also teach an introductory programming and generative design course in python.

TDDD23 Design and Programming of Computer Games
Since: 2008
About 100 students developing games using primarily C# XNA Game Studio and Game Maker but also any dedicated game library of students choice. Design focus on core game play, in game tutoring, and progression.

TDDD27 Advanced Web Programming
Since: 2002
About 150 students developing advanced web projects, ranging from online games to web stores. Technichal focus on framework on client- and server-side, single-sign-on user authentification, rich internet application and web 2.0 user experience. State of the art web projects using technologies such as PHP, ASP, GWT, Javascript, DJango, Ruby, Jquery.

TDDD57 Physical interaction and game programming

Since: 2012
About 30 students learning design and development of touch-less and full-body interaction.


TDP028 Project: Entrepreneurial Programming

Since: 2009
About 35 students learning about the software development when marketing and sales becomes functional requirements of the software development process. this is packaged in an Android app context.

Publications

2026

Marco Loddo, Mario Covarrubias, Aseel Berglund, Erik Berglund, Giuseppe Andreoni, Nicola Francesco Lopomo (2026) Markerless Tracking System for Home Exercise: Task Recognition From a Single Tablet Camera Under Partial Occlusion (Conference paper)
Erik Berglund, Filip Josefsson, Aseel Berglund (2026) Turning an Endless Runner Game into a Casual Exergame to Combat Sedentary Office Work The 25th IFIP International Conference on Entertainment Computing (Conference paper)
Filip Josefsson, Aseel Berglund, Christoph Kessler, Erik Berglund (2026) Analysis of Overfitting, Prompt Impact and Model Choice in Video Game Level Generation with Fine-Tuned LLMs IEEE Conference on Games (CoG) (Conference paper)
Marco Loddo, Erik Berglund, Aseel Berglund, Nicola Francesco Lopomo (2026) From Research to Practice: Assessmentand Rehabilitation of Movement Disorders in Adult and Pediatric Populations (Conference paper)
Marianna Antoniadou, Helena Orädd, Aseel Berglund, Erik Berglund, Anna Strömberg, Tiny Jaarsma, Leonie Klompstra (2026) User Experiences of Behavioral and Psychological Change Techniques in a Walking-Based Mobile Exergame: Cross-Sectional Qualitative Study JMIR Serious Games, Vol. 14, Article e78776 (Article in journal) https://dx.doi.org/10.2196/78776

Research

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