Human-Centered Systems (HCS)

The Division of Human-Centered Systems is part of the Department of Computer and Information Science. Research and teaching at HCS is highly interdisciplinary.

A woman is walking in a corridor together with a service robot Photo credit Jonas JärmenResearch and Teaching

Human-Centered Computing

We do research and teaching on human-computer interaction, multimodal interfaces including natural language and augmented reality, interaction and service design, collaborative and social computing, as well as ubiquitous and mobile computing, and accessibility.

Cognitive Science

In this field, we do research and teaching on distributed and situated cognition, cognitive ethnography, learning technologies, and design cognition.

We also do research on artificial intelligence including knowledge representation, machine learning, and natural language processing.

In cognitive systems, we cover human factors, cognitive ergonomics, man-machine interaction as well as command and control, emergency and disaster management, safety management, and resilience engineering.

Information Systems

In this field, the research and teaching focuses on decision support systems, data mining, semantic web, and ontologies.

News at HCS

News and major articles

Researchers interact with a reading robot.

Studying whether a robot can awaken children’s interest in reading

Researchers at Linköping University are studying whether a reading robot can increase fourth graders’ interest in reading. The interdisciplinary project brings together researchers in technology, cognition and pedagogy.

Demonstration of a mass injury incident and application of pressure to fictive bleeding.

Where to place lifesaving bleeding control first aid equipment

Where should bleeding control equipment be located to save as many lives as possible? Researchers have found the answer to this through computer simulations of a bomb exploding in a shopping centre.

Photo of a person standing on a stage in front of an audience.

LiU Game Awards 2023: finalists announced

The Linköping Game Week festival is set to begin soon, and the winner of this year's LiU Game Awards competition will be announced on November 22nd. Today, the ten finalists were revealed!

Research at HCS

Gameboard with chips

Changing the game of consumption

The game is a research communication project that uses large-scale social simulations, megagames, to help groups explore different interests and ideas about transformations towards sustainable consumption related to food, vacations and furnishings.

Designstudier

Design and Policy

Design has become one of the central competences and capacities to drive innovation in public and private sector, contribute to growth, and consequently is being regarded as one aspect of innovation systems and change agents in public sector policy.

Person writing on a laptop keyboard.

Digital inclusion in the networked society for groups with special needs

The project is based on the challenge that it will be to ensure that all citizens are included in the digital society that requires an ever-increasing degree of access to services and information on the internet.

Latest publications

2024

Anne-Kathrin Peters, Rafael Capilla, Vlad Constantin Coroama, Rogardt Heldal, Patricia Lago, Ola Leifler, Ana Moreira, Joao Paulo Fernandes, Birgit Penzenstadler, Jari Porras, Colin C. Venters (2024) Sustainability in Computing Education: A Systematic Literature Review ACM Transactions on Computing Education, Vol. 24, Article 13 Continue to DOI
Jimmy Hammarbäck, Björn J. E. Johansson, Jens Alfredson, Jonas Lundberg (2024) Modelling situated intent for human-autonomy teaming: a human-centric approach Theoretical Issues in Ergonomics Science, p. 1-22 Continue to DOI
Björn J.E. Johansson, Pär Eriksson (2024) A maturity model to guide inter-organisational crisis management and response exercises International Journal of Disaster Risk Reduction, Vol. 106, p. 104413-104413, Article 104413 Continue to DOI
Anuj K. Pradhan, Brian T. W. Lin, Claudia Wege, Franziska Babel (2024) Effects of Behavior-Based Driver Feedback Systems on the Speeding Violations of Commercial Long-Haul Truck Drivers Safety, Vol. 10, Article 24 Continue to DOI
Birgitta Thorslund, Sam Thellman, Victor Nyberg, H. Selander (2024) Simulator-based driving test prescreening as a complement to driver testing - Toward safer and more risk-aware drivers Accident Analysis and Prevention, Vol. 194, Article 107335 Continue to DOI
Erik Berglund, Izabella Jedel, Helena Orädd, Aseel Berglund (2024) Considerations for Player Enjoyment and Exertion in Casual Exergames Proceedings of the 57th Hawaii International Conference on System Sciences, p. 1328-1337

2023

Gianluca Manca, Nilavra Bhattacharya, Sylvia Maczey, Dawid Ziobro, Emmanuel Brorsson, Magnus Bång (2023) XAIProcessLens: A Counterfactual-Based Dashboard for Explainable AI in Process Industries HHAI 2023: AUGMENTING HUMAN INTELLECT, p. 401-403 Continue to DOI
Erik Berglund, Helena Orädd, Izabella Jedel, Aseel Berglund (2023) The Potential of Seated and Standing Short Duration Casual Exergames to Increase Positive Affect PROCEEDINGS OF THE 26TH INTERNATIONAL ACADEMIC MINDTREK, MINDTREK 2023, p. 25-34 Continue to DOI
Eva Blomqvist, Maria Poveda-Villalon, Raul Garcia-Castro, Pascal Hitzler, Mikael Lindecrantz (2023) The First International Workshop on Knowledge Graphs for Sustainability-KG4S Foreword COMPANION OF THE WORLD WIDE WEB CONFERENCE, WWW 2023, p. 723-723 Continue to DOI
Sofia Thunberg, Maria Arnelid (2023) Robot Pets for Older Adults Adopted by Over Half of Swedish Municipalities PROCEEDINGS OF THE 11TH CONFERENCE ON HUMAN-AGENT INTERACTION, HAI 2023, p. 455-457 Continue to DOI

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Staff at HCS

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About the department