Human-Centered Systems (HCS)

The Division of Human-Centered Systems is part of the Department of Computer and Information Science. Research and teaching at HCS is highly interdisciplinary.

A woman is walking in a corridor together with a service robot Photo credit Jonas JärmenResearch and Teaching

Human-Centered Computing

We do research and teaching on human-computer interaction, multimodal interfaces including natural language and augmented reality, interaction and service design, collaborative and social computing, as well as ubiquitous and mobile computing, and accessibility.

Cognitive Science

In this field, we do research and teaching on distributed and situated cognition, cognitive ethnography, learning technologies, and design cognition.

We also do research on artificial intelligence including knowledge representation, machine learning, and natural language processing.

In cognitive systems, we cover human factors, cognitive ergonomics, man-machine interaction as well as command and control, emergency and disaster management, safety management, and resilience engineering.

Information Systems

In this field, the research and teaching focuses on decision support systems, data mining, semantic web, and ontologies.

News at HCS

News and major articles

Aseel Berglund researches movement at work.

Game at work – for your health

Humans are hunters and gatherers. But in today’s modern society, we are sitting more than ever, which is bad for our Stone Age body. Researchers Aseel and Erik Berglund want to change this with the help of computer games at work.

Researchers interact with a reading robot.

Studying whether a robot can awaken children’s interest in reading

Researchers at Linköping University are studying whether a reading robot can increase fourth graders’ interest in reading. The interdisciplinary project brings together researchers in technology, cognition and pedagogy.

Demonstration of a mass injury incident and application of pressure to fictive bleeding.

Where to place lifesaving bleeding control first aid equipment

Where should bleeding control equipment be located to save as many lives as possible? Researchers have found the answer to this through computer simulations of a bomb exploding in a shopping centre.

Research at HCS

Semantic Web

The Semantic Web is an extension of the traditional Web in which interlinked data with well-described semantics has been added in a machine-processable form.

Gameboard with chips

Changing the game of consumption

The game is a research communication project that uses large-scale social simulations, megagames, to help groups explore different interests and ideas about transformations towards sustainable consumption related to food, vacations and furnishings.

A group of students are working sitting down by tables

Just Transitions Graduate School

The aim of Just Transitions graduate school is to build knowledge and competence around how to implement just climate transition in a local context. The graduate school is based on seven doctoral projeccts and a platform for knowledge exchange.

Latest publications

2024

Patrick Ebel, Pavlo Bazilinskyy, Mark Colley, Courtney Goodridge, Philipp Hock, Christian P. Janssen, Hauke Sandhaus, Aravinda Ramakrishnan Srinivasan, Philipp Wintersberger (2024) Changing Lanes Toward Open Science: Openness and Transparency in Automotive User Research PROCEEDINGS OF THE 16TH INTERNATIONAL CONFERENCE ON AUTOMOTIVE USER INTERFACES AND INTERACTIVE VEHICULAR APPLICATIONS, AUTOMOTIVEUI 2024, p. 94-105 (Conference paper) Continue to DOI
Magnus Nylin, Jonas Lundberg, Magnus Bång, Kostiantyn Kucher (2024) Glyph Design for Communication Initiation in Real-Time Human-Automation Collaboration Visual Informatics (Article in journal) Continue to DOI
Md Fahim Sikder, Resmi Ramachandranpillai, Daniel de Leng, Fredrik Heintz (2024) FairX: A comprehensive benchmarking tool for model analysis using fairness, utility, and explainability Proceedings of the 2nd Workshop on Fairness and Bias in AI, co-located with 27th European Conference on Artificial Intelligence (ECAI 2024), Article 16 (Conference paper)
Wanjun Chu, Johan Blomkvist, Ludwig Halvorsen (2024) Experience prototyping with an educational robot platform: development and pedagogical reflection from an interaction design course
Birgitta Thorslund, Lina Hertzberg, Helena Selander, Björn Lidestam (2024) Experiences from the driving license process test for Adolescents with ADHD and ASD: Pre-driver education issues and test situations PROCEEDINGS OF THE 19TH SWECOG CONFERENCE, p. 120-124 (Conference paper)
Birgitta Thorslund, Sam Thellman, Helena Selander (2024) An Evaluation of Driver Education Goal Fulfillment in a Simulator-Based Driver Screening Test PROCEEDINGS OF THE 19TH SWECOG CONFERENCE, p. 155-160 (Conference paper)
Kajsa Weibull (2024) Emergency Vehicle Approaching: Warning Drivers Using Cooperative Intelligent Transport Systems
Kajsa Weibull, Björn Lidestam, Johanna Holm, Erik Prytz (2024) Alternative Emergency Vehicle Lighting Affects Traffic Behaviors Proceedings of the Human Factors and Ergonomics Society Annual Meeting (Article in journal) Continue to DOI
Emily Hofstetter, Ola Leifler, Björn Johansson, Peter Berggren (2024) Facilitating systems thinking in serious game design by highlighting inter-player relationships ECCE '24: Proceedings of the European Conference on Cognitive Ergonomics 2024, Article 23 (Conference paper) Continue to DOI
Robert Johansson (2024) Empirical Studies in Machine Psychology

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About the department