Human-Centered Systems (HCS)

The Division of Human-Centered Systems is part of the Department of Computer and Information Science. Research and teaching at HCS is highly interdisciplinary.

A woman is walking in a corridor together with a service robot Photo credit Jonas JärmenResearch and Teaching

Human-Centered Computing

We do research and teaching on human-computer interaction, multimodal interfaces including natural language and augmented reality, interaction and service design, collaborative and social computing, as well as ubiquitous and mobile computing, and accessibility.

Cognitive Science

In this field, we do research and teaching on distributed and situated cognition, cognitive ethnography, learning technologies, and design cognition.

We also do research on artificial intelligence including knowledge representation, machine learning, and natural language processing.

In cognitive systems, we cover human factors, cognitive ergonomics, man-machine interaction as well as command and control, emergency and disaster management, safety management, and resilience engineering.

Information Systems

In this field, the research and teaching focuses on decision support systems, data mining, semantic web, and ontologies.

News at HCS

News and major articles

Server room and data on black background.

Machine Psychology – a bridge to general AI

AI that is as intelligent as humans may become possible thanks to psychological learning models, combined with certain types of AI. This is the conclusion of Robert Johansson, who in his dissertation has developed the concept of Machine Psychology.

Image of diploma

Best student paper award to Riley Capshaw

Riley Capshaw, PhD student at the Department of Computer and Information Science, has won the Best student paper award at EKAW-24, the 24th International Conference on Knowledge Engineering and Knowledge Management.

Aseel Berglund researches movement at work.

Game at work – for your health

Humans are hunters and gatherers. But in today’s modern society, we are sitting more than ever, which is bad for our Stone Age body. Researchers Aseel and Erik Berglund want to change this with the help of computer games at work.

Research at HCS

Semantic Web

The Semantic Web is an extension of the traditional Web in which interlinked data with well-described semantics has been added in a machine-processable form.

Gameboard with chips

Changing the game of consumption

The game is a research communication project that uses large-scale social simulations, megagames, to help groups explore different interests and ideas about transformations towards sustainable consumption related to food, vacations and furnishings.

A group of students are working sitting down by tables

Just Transitions Graduate School

The aim of Just Transitions graduate school is to build knowledge and competence around how to implement just climate transition in a local context. The graduate school is based on seven doctoral projeccts and a platform for knowledge exchange.

Latest publications

2025

Kajsa Weibull, Björn Lidestam, Erik Prytz (2025) Driver's gaze behavior when approached by an emergency vehicle - The effects of in-car warnings and system introduction Transportation Research Part F: Traffic Psychology and Behaviour, Vol. 109, p. 137-146 (Article in journal) Continue to DOI

2024

Kajsa Weibull, Tereza Kunclová, Björn Lidestam, Erik Prytz (2024) Geofencing to prevent collisions in drivers' interactions with emergency vehicles Transportation Research Interdisciplinary Perspectives, Vol. 28, Article 101297 (Article in journal) Continue to DOI
Sofie Pilemalm, Anna Follin, Erik Prytz (2024) Digitalized co-production of emergency response: ICT-enabled dispatch and coordination of volunteers at the emergency site Journal of Humanitarian Logistics and Supply Chain Management (Article in journal) Continue to DOI
Marie Hindorf, Denise Bäckström, Carl-Oscar Jonson, Anders Jonsson, Peter Berggren (2024) Decision-making during training of a Swedish navy command and control team: a quantitative study of workload effects Cognitive Processing (Article in journal) Continue to DOI
Franziska Babel, Sam Thellman, Hannah Pelikan, Hatice Sahin Ippoliti, Tom Ziemke (2024) 2nd Workshop on Cars As Social Agents (CarSA): Interdisciplinary Perspectives on Human-Vehicle Interaction ADJUNCT PROCEEDINGS OF THE 13TH NORDIC CONFERENCE ON HUMAN-COMPUTER INTERACTION, NORDICHI 2024, Article 45 (Conference paper) Continue to DOI
Lars Taxén (2024) Theorizing project management from a dialectical perspective
Patrick Ebel, Pavlo Bazilinskyy, Mark Colley, Courtney Goodridge, Philipp Hock, Christian P. Janssen, Hauke Sandhaus, Aravinda Ramakrishnan Srinivasan, Philipp Wintersberger (2024) Changing Lanes Toward Open Science: Openness and Transparency in Automotive User Research PROCEEDINGS OF THE 16TH INTERNATIONAL CONFERENCE ON AUTOMOTIVE USER INTERFACES AND INTERACTIVE VEHICULAR APPLICATIONS, AUTOMOTIVEUI 2024, p. 94-105 (Conference paper) Continue to DOI
Magnus Nylin, Jonas Lundberg, Magnus Bång, Kostiantyn Kucher (2024) Glyph Design for Communication Initiation in Real-Time Human-Automation Collaboration Visual Informatics, Vol. 8, p. 23-35 (Article in journal) Continue to DOI
Md Fahim Sikder, Resmi Ramachandranpillai, Daniel de Leng, Fredrik Heintz (2024) FairX: A comprehensive benchmarking tool for model analysis using fairness, utility, and explainability Proceedings of the 2nd Workshop on Fairness and Bias in AI, co-located with 27th European Conference on Artificial Intelligence (ECAI 2024), Article 16 (Conference paper)
Wanjun Chu, Johan Blomkvist, Ludwig Halvorsen (2024) Experience prototyping with an educational robot platform: development and pedagogical reflection from an interaction design course

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Staff at HCS

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About the department