andyn27

Anders Ynnerman

Professor, Head of Division

Professor of scientific visualization and Head of the Division of Media and Information Technology, MIT

Visualization research for real world solutions

I am a visualization researcher who focuses on developing fundamental concepts that find their application in real world solutions. I am passionate about the communication of science to both laymen and experts. I am the proud leader of a large research division with great people and have the privilege of being the director of a visualization center with research, education, innovation and public engagement as an agenda.

My work

A person using a big touch screen to get a visualization of a skeleton Photo credit

Research

I am involved in a large number of research projects ranging from low level computer graphics to applied visualization. Applications of my research are found in  diverse areas such as medical visualization, astrophysics, autonomous systems, artificial intelligence, and visual learning and communication.
Read more about recent projects at my personal homepage.

 


Photo credit THOR BALKHED

Teaching

One of my first tasks when I started as professor at LiU in 1999 was to define a one-year profile on Visualization in the Media and Technology program. Even since then I have been heavily engaged in teaching courses and defining programs at LiU. Apart from teaching I also supervise many master's thesis projects in visualization and its applications. Read more about my teaching track record and research on pedagogics and science communication on my personal home page.

Photo credit THOR BALKHED

Talks

I often present our research at conferences and am frequently invited to give keynotes at research conferences. I also give popular science talks on a range of topics related to my research and motivational talks about science and leadership to a general audience. For more information go to my personal homepage.

Publications

2024

Hsiao-Ying Lu, Takanori Fujiwara, Ming-Yi Chang, Yang-chih Fu, Anders Ynnerman, Kwan-Liu Ma (2024) Visual Analytics of Multivariate Networks with Representation Learning and Composite Variable Construction IEEE Transactions on Visualization and Computer Graphics, p. 1-16 (Article in journal) Continue to DOI
Elias Elmquist, Alexander Bock, Anders Ynnerman, Niklas Rönnberg (2024) Towards a Systematic Scene Analysis Framework for Audiovisual Data Representations Audiovisual Symposium notes (Conference paper)
Elmira Zohrevandi, Katerina Vrotsou, Carl Westin, Jonas Lundberg, Anders Ynnerman (2024) Design of a Real-Time Visual Analytics Decision Support Interface to Manage Air Traffic Complexity 2024 IEEE Visualization and Visual Analytics (VIS), p. 301-305 (Conference paper) Continue to DOI
Elmira Zohrevandi, Katerina Vrotsou, Carl Westin, Jonas Lundberg, Anders Ynnerman (2024) Design of a Real-Time Visual Analytics Decision Support Interface to Manage Air Traffic Complexity
Elias Elmquist, Malin Ejdbo, Alexander Bock, David S. Thaler, Anders Ynnerman, Niklas Rönnberg (2024) Birdsongification: Contextual and Complementary Sonification for Biology Visualization Proceedings of the International Conference on Auditory Display, p. 34-41 (Article in journal) Continue to DOI

Organisation

News

Portrait (Amy Loutfi)

Amy Loutfi new programme director of WASP

Professor Amy Loutfi will take over as programme director for the Wallenberg AI, Autonomous Systems and Software Program (WASP). She succeeds Professor Anders Ynnerman from LiU, who will take on the role of chairman of the board for WASP.

An AI look into the future

Humming supercomputers, robot dogs on rescue missions and plenty of future opportunities with AI and the research programmes WASP and WISE. Prime Minister Ulf Kristersson got many impressions from his visit to Linköping University.

Anders Ynnerman.

WASP extended with a new initiative: AI for Science

Knut and Alice Wallenberg Foundation grants SEK 70 million to WASP for a new initiative that promotes the uptake of AI based methodologies in academic research in Sweden.

Media and Information Technology

Research units

Showtime in The Dome, Visualiseringscenter C, city of Norrköping.

C-research

C-research is a center for coordination of visualization research and for using visualization in research and education. It represents Linköping University in the Visualization Center C context.

Computer generated image of a living room

Computer Graphics and Image Processing

The computer graphics and image processing group is driving a number of research projects directed towards the development of theory and methodology for image capture, image analysis and image synthesis.

Grupp ser på inmmersiv visualisering

Immersive Visualization

The Immersive Visualization Unit researches and develops various techniques to create an immersive and captivating visualization of data using large-scale display systems, such as immersive domes and stereoscopic vision (3D).

Graphics

Information Visualization

The group focuses on the explorative analysis and visualization of typically large and complex information spaces. We develop novel interactive visualization methods and tools that are able to efficiently support analysts from various domains.

Illustration of Norrköping by Motala ström and people in the environment

Visualization and Interaction Design

We explore new ways for people to interact with data, technology, and digital materials in meaningful ways. Our research draws from a plurality of approaches and disciplines in order to understand and (re)shape our digital lives.

Scientific Visualization

We develop novel analysis, visualization and exploration techniques for a better understanding and communication of large data.

Visualization of nanoparticles

Visual Learning and Communication

Our research is about teaching and learning science with visualizations. We focus on biology and molecular sciences, and are interested in both learning with and design of visualizations.