Photo of Anders Ynnerman

Anders Ynnerman

Professor, Head of Division

Professor of scientific visualization and Head of the Division of Media and Information Technology, MIT

Visualization research for real world solutions

I am a visualization researcher who focuses on developing fundamental concepts that find their application in real world solutions. I am passionate about the communication of science to both laymen and experts. I am the proud leader of a large research division with great people and have the privilege of being the director of a visualization center with research, education, innovation and public engagement as an agenda.

 

A person using a big touch screen to get a visualization of a skeleton Photo credit

Research

I am involved in a large number of research projects ranging from low level computer graphics to applied visualization. Applications of my research are found in  diverse areas such as medical visualization, astrophysics, autonomous systems, artificial intelligence, and visual learning and communication.
Read more about recent projects at my personal homepage.

 


Photo credit THOR BALKHED

Teaching

One of my first tasks when I started as professor at LiU in 1999 was to define a one-year profile on Visualization in the Media and Technology program. Even since then I have been heavily engaged in teaching courses and defining programs at LiU. Apart from teaching I also supervise many master's thesis projects in visualization and its applications. Read more about my teaching track record and research on pedagogics and science communication on my personal home page.

Photo credit THOR BALKHED

Talks

I often present our research at conferences and am frequently invited to give keynotes at research conferences. I also give popular sicence talks on a range of topics related to my research and motivational talks about science and leadership to a general audience. For more information go to my personal homepage.

Publications

2024

S. Sandra Bae, Takanori Fujiwara, Anders Ynnerman, Ellen Yi-Luen Do, Michael L. Rivera, Danielle Albers Szafir (2024) A Computational Design Pipeline to Fabricate Sensing Network Physicalizations IEEE Transactions on Visualization and Computer Graphics, Vol. 30, p. 913-923 Continue to DOI

2023

Emma Broman, Jacqueline Faherty, Laura Kreidberg, Sebastian Zieba, Charles Hansen, Anders Ynnerman, Alexander Bock (2023) ExoplanetExplorer: Contextual Visualization of Exoplanet Systems 2023 IEEE VISUALIZATION AND VISUAL ANALYTICS, VIS, p. 81-85 Continue to DOI
Emilia Ståhlbom, Jesper Molin, Anders Ynnerman, Claes Lundström (2023) The thorny complexities of visualization research for clinical settings: A case study from genomics FRONTIERS IN BIOINFORMATICS, Vol. 3, Article 1112649 Continue to DOI
Mathis Brossier, Robin Skånberg, Lonni Besançon, Mathieu Linares, Tobias Isenberg, Anders Ynnerman, Alexander Bock (2023) Moliverse: Contextually embedding the microcosm into the universe Computers & graphics, Vol. 112, p. 22-30 Continue to DOI
Takanori Fujiwara, Yun-Hsin Kuo, Anders Ynnerman, Kwan-Liu Ma (2023) Feature Learning for Nonlinear Dimensionality Reduction toward Maximal Extraction of Hidden Patterns 2023 IEEE 16TH PACIFIC VISUALIZATION SYMPOSIUM, PACIFICVIS, p. 122-131 Continue to DOI

Organisation

News

Sign of Linköping University.

Two new Wallenberg Scholars at LiU

Researchers Feng Gao and Daniel Västfjäll at LiU have been appointed as new Wallenberg Scholars. In addition, six LiU researchers will have their  scholar periods extended. Each researcher receives between SEK 18 and 20 million for five years.

The supercomputer Berzelius photographed with fisheye lens.

Swedish AI research gets more muscle

The supercomputer Berzelius was inaugurated in the spring of 2021, and was then Sweden's fastest supercomputer for AI. Yet, more power is needed to meet the needs of Swedish AI research.

Professor Anders Ynnerman inside Wadströms Exploranation Laboratory

Welcome to Wadströms Exploranation Laboratory!

A unique laboratory is opening for curious, knowledge-hungry young people who want straight facts, far from all the sensationalism and the noisy, opinionated comment fields in social media. On 9 April 2022 the Laboratory will open to the public.

Media and Information Technology

Research units

C-research

C-research is a center for coordination of visualization research and for using visualization in research and education. It represents Linköping University in the Visualization Center C context.

Computer Graphics and Image Processing

The computer graphics and image processing group is driving a number of research projects directed towards the development of theory and methodology for image capture, image analysis and image synthesis.

Grupp ser på inmmersiv visualisering

Immersive Visualization

The Immersive Visualization Unit researches and develops various techniques to create an immersive and captivating visualization of data using large-scale display systems, such as immersive domes and stereoscopic vision (3D).

Graphics

Information Visualization

The group focuses on the explorative analysis and visualization of typically large and complex information spaces. We develop novel interactive visualization methods and tools that are able to efficiently support analysts from various domains.

Illustration of Norrköping by Motala ström and people in the environment

Media Design and Image Reproduction

Our work is fundamentally about communication. How might we combine digital and analog media to convey information, insights and emotions? How might we create engaging and captivating experiences through modern information technology?

Scientific Visualization

We develop novel analysis, visualization and exploration techniques for a better understanding and communication of large data.

Visual Learning and Communication

Our research is about teaching and learning science with visualizations. We focus on biology and molecular sciences, and are interested in both learning with and design of visualizations.